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Portrait Practice 2024

This portrait is part of my personal practice in Blender during 2024, focusing on modeling, texturing, and rendering techniques for character creation.

The main goal was to improve my skills in capturing facial expressions, working on subtle skin details, and experimenting with cinematic lighting to bring the character to life. I aimed for a style that blends realism with slight stylized elements, conveying a unique personality.

Tools used:

Blender for modeling, texturing, and rendering.
Substance Painter (optional, if applicable) for detailed texturing.
I’m proud of the progress made and excited to share this exercise with the art community. I look forward to your thoughts and constructive feedback!

Jinx

Jinx